For 31 years running, this is a single-elimination, one- or two-player/team tournament. Bid to determine sides by bidding down IPCs from 84 IPC Victory Condition. Turn 1 Russia is restricted.
Description:
The actual bid will be for a number of IPCs that the Allies will allow the Axis to win with an IPC victory. This number of IPCs is bid down from the original victory conditions of 84 IPCs. The Axis must now gain at least 79 IPCs by the round end of that turn to win the game. Russia Restricted Turn One. (Russia in not permitted to attack during their turn 1) and before the start of the game, the Axis will be granted 9 IPCs to buy units to place before play begins. Prizes to the top 2 teams in tournament.
For 31 years running, this is a single-elimination, one- or two-player/team tournament. Bid to determine sides by bidding down IPCs from 84 IPC Victory Condition. Turn 1 Russia is restricted.
Description:
The actual bid will be for a number of IPCs that the Allies will allow the Axis to win with an IPC victory. This number of IPCs is bid down from the original victory conditions of 84 IPCs. The Axis must now gain at least 79 IPCs by the round end of that turn to win the game. Russia Restricted Turn One. (Russia in not permitted to attack during their turn 1) and before the start of the game, the Axis will be granted 9 IPCs to buy units to place before play begins. Prizes to the top 2 teams in tournament.
For 31 years running, this is a single-elimination, one- or two-player/team tournament. Bid to determine sides by bidding down IPCs from 84 IPC Victory Condition. Turn 1 Russia is restricted.
Description:
The actual bid will be for a number of IPCs that the Allies will allow the Axis to win with an IPC victory. This number of IPCs is bid down from the original victory conditions of 84 IPCs. The Axis must now gain at least 79 IPCs by the round end of that turn to win the game. Russia Restricted Turn One. (Russia in not permitted to attack during their turn 1) and before the start of the game, the Axis will be granted 9 IPCs to buy units to place before play begins. Prizes to the top 2 teams in tournament.
Join us for this exciting version where Allied troops storm the beaches of Normandy & try to capture the cities of Cherbourg, St. Lo, & Caen before the Germans can stop them.
This is a casual game. Up to 3 players/side. Bid for sides. Larry Harris' Global '42 rules and setup will be used.
Description:
This is the larger Axis & Allies Global 1940 game that puts the 2 games, Europe & Pacific 2nd Ed. 1940 together. For the sake of time, we will use the 1942 setup. Or unless all agree to use a different setup, that is fine as well.
This is a casual game. Up to 3 players/side. Bid for sides. Larry Harris' Global '42 rules and setup will be used.
Description:
This is the larger Axis & Allies Global 1940 game that puts the 2 games, Europe & Pacific 2nd Ed. 1940 together. For the sake of time, we will use the 1942 setup. Or unless all agree to use a different setup, that is fine as well.
This is a casual game. Up to 3 players/side. Bid for sides. Larry Harris' Global '42 rules and setup will be used.
Description:
This is the larger Axis & Allies Global 1940 game that puts the 2 games, Europe & Pacific 2nd Ed. 1940 together. For the sake of time, we will use the 1942 setup. Or unless all agree to use a different setup, that is fine as well.
This is a casual game. Up to 3 players/side. Bid for sides. Larry Harris' Global '42 rules and setup will be used.
Description:
This is the larger Axis & Allies Global 1940 game that puts the 2 games, Europe & Pacific 2nd Ed. 1940 together. For the sake of time, we will use the 1942 setup. Or unless all agree to use a different setup, that is fine as well.
This is the first of a 3-round single elimination tournament for up to 3 player sides. Larry Harris' Global '42 rules and setup will be used. Bid for sides.
Description:
This is the larger Axis & Allies Global 1940 game that puts the 2 games, Europe & Pacific 2nd Ed. 1940 together. Larry Harris' Global '42 rules and setup will be used. Bid for sides. The OTB rules will NOT be used. You may bring up to 2 partners per side to a maximum of 3 players per side. If you are a solo player in the event, you may be paired up with another player or two to accommodate all players wanting to play in the event. Once the team has been selected, you may not change teammates at any time during the tournament. The tournament is a single elimination event whereas the 1st round is on Thurs., the semi-finals on Friday and the final on Saturday. Larry Harris' tournament rules and set will be used. Greg Smorey's tournament rules for game play will be used and can be found at http://www.headlesshorseman2.com/gen-con.html Prizes will be awarded to the top teams.
This is the first of a 3-round single elimination tournament for up to 3 player sides. Larry Harris' Global '42 rules and setup will be used. Bid for sides.
Description:
This is the larger Axis & Allies Global 1940 game that puts the 2 games, Europe & Pacific 2nd Ed. 1940 together. Larry Harris' Global '42 rules and setup will be used. Bid for sides. The OTB rules will NOT be used. You may bring up to 2 partners per side to a maximum of 3 players per side. If you are a solo player in the event, you may be paired up with another player or two to accommodate all players wanting to play in the event. Once the team has been selected, you may not change teammates at any time during the tournament. The tournament is a single elimination event whereas the 1st round is on Thurs., the semi-finals on Friday and the final on Saturday. Larry Harris' tournament rules and set will be used. Greg Smorey's tournament rules for game play will be used and can be found at http://www.headlesshorseman2.com/gen-con.html Prizes will be awarded to the top teams.