Advanced Space Hulk: Secrets of the Emperor's Promise
Summary:
Veteran boarding teams enter the drifting warship to face new threats and experimental mission objectives inside the towering starship battlefield.
Description:
Something deeper within the Emperor’s Promise has begun to awaken. Veteran boarding forces are dispatched to explore unstable sectors of the drifting vessel and confront new dangers hidden within its ancient structure.
These advanced scenarios introduce custom mission objectives, new tactical challenges, and alternative faction forces operating inside the vast corridors of the warship. Participants may encounter boarding teams representing Imperial forces, alien raiders, or other unexpected intruders competing for control of the drifting relic.
This event is intended for experienced participants already familiar with the core gameplay structure. Instruction during the session will be brief so the focus remains on tactical play.
In the darkness between the stars, survival favors the prepared.s.
Advanced Space Hulk: Secrets of the Emperor's Promise
Summary:
Veteran boarding teams enter the drifting warship to face new threats and experimental mission objectives inside the towering starship battlefield.
Description:
Something deeper within the Emperor’s Promise has begun to awaken. Veteran boarding forces are dispatched to explore unstable sectors of the drifting vessel and confront new dangers hidden within its ancient structure.
These advanced scenarios introduce custom mission objectives, new tactical challenges, and alternative faction forces operating inside the vast corridors of the warship. Participants may encounter boarding teams representing Imperial forces, alien raiders, or other unexpected intruders competing for control of the drifting relic.
This event is intended for experienced participants already familiar with the core gameplay structure. Instruction during the session will be brief so the focus remains on tactical play.
In the darkness between the stars, survival favors the prepared.s.
The battle for Avaris rages on! The winner of this tournament helps decide the ultimate fate of the Avaris system.
Description:
There will be five turns per round and two rounds per tournament. Points will be determined by kill or capture of ships and capture points. Play mats will be provided. You must bring your own fighters. Point value will be up to 1000.
The battle for Avaris rages on! The winner of this tournament helps decide the ultimate fate of the Avaris system.
Description:
There will be five turns per round and two rounds per tournament. Points will be determined by kill or capture of ships and capture points. Play mats will be provided. You must bring your own fighters. Point value will be up to 1000.
The battle for Avaris rages on! The winner of this tournament helps decide the ultimate fate of the Avaris system.
Description:
There will be five turns per round and two rounds per tournament. Points will be determined by kill or capture of ships and capture points. Play mats will be provided. You must bring your own ships. Point value will be up to 500.
The battle for Avaris rages on! The winner of this tournament helps decide the ultimate fate of the Avaris system.
Description:
There will be five turns per round and two rounds per tournament. Points will be determined by kill or capture of ships and capture points. Play mats will be provided. You must bring your own ships. Point value will be up to 500.
Learn to play the newer, faster, more streamlined version.
Description:
This game is a miniatures-based combined-arms mass-combat game that uses all the units you know from Battletech. It is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures-based, which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, the game uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and be better organized). This event will teach all of the basics of the game system so you can then feel confident to play on your own or in our other Alpha Strike events.
Learn to play the newer, faster, more streamlined version.
Description:
This game is a miniatures-based combined-arms mass-combat game that uses all the units you know from Battletech. It is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures-based, which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, the game uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and be better organized). This event will teach all of the basics of the game system so you can then feel confident to play on your own or in our other Alpha Strike events.
Learn to play the newer, faster, more streamlined version.
Description:
This game is a miniatures-based combined-arms mass-combat game that uses all the units you know from Battletech. It is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures-based, which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, the game uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and be better organized). This event will teach all of the basics of the game system so you can then feel confident to play on your own or in our other Alpha Strike events.
Learn to play the newer, faster, more streamlined version.
Description:
This game is a miniatures-based combined-arms mass-combat game that uses all the units you know from Battletech. It is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures-based, which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, the game uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and be better organized). This event will teach all of the basics of the game system so you can then feel confident to play on your own or in our other Alpha Strike events.