Entire Verse will be included in the game as well a curated selection of Leaders and Ships.
Description:
Board game utilizing the entire Verse. Some experience would be appreciated. Rules will be covered before play, but it will be an abbreviated explanation. The leader and ship choices will also be curated based on the story card being used.
Entire Verse will be included in the game as well a curated selection of Leaders and Ships.
Description:
Board game utilizing the entire Verse. Some experience would be appreciated. Rules will be covered before play, but it will be an abbreviated explanation. The leader and ship choices will also be curated based on the story card being used.
This is the base map, leaders, and ships. Rules will be taught.
Description:
Board game utilizing the entire Verse. Some experience would be appreciated. Rules will be covered before play, but it will be an abbreviated explanation. The leader and ship choices will also be curated based on the story card being used.
This is the base map, leaders, and ships. Rules will be taught.
Description:
Board game utilizing the entire Verse. Some experience would be appreciated. Rules will be covered before play, but it will be an abbreviated explanation. The leader and ship choices will also be curated based on the story card being used.
Players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse.
Players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse.
Players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse.
Players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse.
Players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse.
Players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse.