D-Day +1: After silencing some key artillery positions, your group of Talents are directed to join up with the 175th Infantry Regiment and make their way towards Carentan to join up with the 501st.
Follow NASA astronauts and a pair of strange civilians into space in 2010. A simple satellite repair leads them to truths of mathematics and physics beyond all human wonder and fear.
Follow NASA astronauts and a pair of strange civilians into space in 2010. A simple satellite repair leads them to truths of mathematics and physics beyond all human wonder and fear.
Join the authors of Delta Green: The Role-Playing Game for a livestreamed discussion of the game, the fiction and history that inspire it, and an audience Q&A.
An Island opened up to visitors for the first time in 30 years. A tour boat lost with all hands. Clues out of the past. Can the Delta Green team sent in identify and stop the source of the evil?
Description:
A small Island has been opened up to visitors for the first time in 30 years. The first tour boat was lost with all hands, excepting three bodies, all found oddly marred and clutching a tablet fragment of the book of Dagon. The powers that be in Delta Green have taken a personal interest in stopping this possible incursion. You have been sent in to do so at all costs. This event could use a character you make, or one of the pregenerated characters found in Delta Green: Need to Know. Delta Green is a game of personal and cosmic horror, dealing with violence, death and mental health. Beyond these general themes, I cannot think of any specific common trigger warnings that apply to this scenario. We will use some common safety tools to ensure everyone can play in an environment they feel confident in.
Final days of super-powered Talent training in Scotland hits a SNAFU. Is it another Commando School "surprise" or sabotage?
Description:
October 1942: Your team is one exercise away from graduating commando school and becoming super-powered US Army Talents. But when you hit a SNAFU in the Scottish highlands there is little time to uncover the truth: is this sabotage or another Commando School “surprise”? Superhero roleplaying in a world on fire. No experience necessary. Pre-generated characters will be provided.
While British 1st Airborne Division (Red Devils) Talents are assaulted by German supermen, they must protect a most unexpected ally.
Description:
September 1944: Your super-powered Talent team is part of the British 1st Airborne Division battalion that seized the bridge at Arnhem, Netherlands, as part of Operation Market Garden. Cut off, short of supplies and ammunition, and assaulted by Nazi supermen, you and your team are in dire straits when an unlikely ally appears, further complicating an already desperate situation. Superhero roleplaying in a world on fire. No experience necessary. Pre-generated characters will be provided.