Recreate naval combat in the Age of Sails (1650-1815) using minis, cards, and board game mechanics, with a special maneuver deck representing the different capabilities of each vessel.
Description:
Players will choose their maneuver cards in secret, then reveal them all at the same moment. The card features arrows to be put in front of the miniature, then the latter is moved on top of the arrowhead. Several options on the same card are available depending on the wind and, with advanced rules, the sails used. After all ships moved, guns are fired from the sides of the miniature to targets in range.
Recreate naval combat in the Age of Sails (1650-1815) using minis, cards, and board game mechanics, with a special maneuver deck representing the different capabilities of each vessel.
Description:
Players will choose their maneuver cards in secret, then reveal them all at the same moment. The card features arrows to be put in front of the miniature, then the latter is moved on top of the arrowhead. Several options on the same card are available depending on the wind and, with advanced rules, the sails used. After all ships moved, guns are fired from the sides of the miniature to targets in range.
Recreate naval combat in the Age of Sails (1650-1815) using minis, cards, and board game mechanics, with a special maneuver deck representing the different capabilities of each vessel.
Description:
Players will choose their maneuver cards in secret, then reveal them all at the same moment. The card features arrows to be put in front of the miniature, then the latter is moved on top of the arrowhead. Several options on the same card are available depending on the wind and, with advanced rules, the sails used. After all ships moved, guns are fired from the sides of the miniature to targets in range.
It's a high seas free-for-all. Players receive a frigate to keep as part of the entry. Prizes for the highest number of enemy kills. Sunk? You can take re-enter the next turn.
Description:
Recreate naval combat in the Age of Sails (1650-1815) using minis, cards, and board game mechanics, with a special maneuver deck representing the different capabilities of each vessel. Players will choose their maneuver cards in secret, then reveal them all at the same moment. The card features arrows to be put in front of the miniature, then the latter is moved on top of the arrowhead. Several options on the same card are available depending on the wind and, with advanced rules, the sails used. After all ships moved, guns are fired from the sides of the miniature to targets in range.
It's a high seas free-for-all. Players receive a frigate to keep as part of the entry. Prizes for the highest number of enemy kills. Sunk? You can take re-enter the next turn.
Description:
Recreate naval combat in the Age of Sails (1650-1815) using minis, cards, and board game mechanics, with a special maneuver deck representing the different capabilities of each vessel. Players will choose their maneuver cards in secret, then reveal them all at the same moment. The card features arrows to be put in front of the miniature, then the latter is moved on top of the arrowhead. Several options on the same card are available depending on the wind and, with advanced rules, the sails used. After all ships moved, guns are fired from the sides of the miniature to targets in range.
Join this dynamic programmed movement card game ready to command squads of pumped-up mollusks in pitched battle, it's time for a fiery mayhem of the highest order!
Description:
The combat takes place on a dozen islands, which get destroyed as the game progresses. Your snail may end up in water in not time and see for themselves that marine pollution is real! Additionally, by excavating more and more island levels you may encounter all kinds of surprises – from new gear, to mean crabs to lethal barrels. Fast, but strategic and competitive gameplay, immersive and funny artwork by “Djib” Reynaud – a world-famous French illustrator, high replayability thanks to various game modes and battle scenarios… All this guarantees that you and your friends will have great fun whenever you play Snails. So, get your shells, buckle up, lock and load, and crawl straight to combat!
Join this dynamic programmed movement card game ready to command squads of pumped-up mollusks in pitched battle, it's time for a fiery mayhem of the highest order!
Description:
The combat takes place on a dozen islands, which get destroyed as the game progresses. Your snail may end up in water in not time and see for themselves that marine pollution is real! Additionally, by excavating more and more island levels you may encounter all kinds of surprises – from new gear, to mean crabs to lethal barrels. Fast, but strategic and competitive gameplay, immersive and funny artwork by “Djib” Reynaud – a world-famous French illustrator, high replayability thanks to various game modes and battle scenarios… All this guarantees that you and your friends will have great fun whenever you play Snails. So, get your shells, buckle up, lock and load, and crawl straight to combat!
Join us in this head-to-head magical duel where players manipulate a shifting arena to complete rune patterns and cast powerful spells, combining abstract strategy with direct confrontation.
Join us in this head-to-head magical duel where players manipulate a shifting arena to complete rune patterns and cast powerful spells, combining abstract strategy with direct confrontation.
Join us in this head-to-head magical duel where players manipulate a shifting arena to complete rune patterns and cast powerful spells, combining abstract strategy with direct confrontation.