Join us in this head-to-head magical duel where players manipulate a shifting arena to complete rune patterns and cast powerful spells, combining abstract strategy with direct confrontation.
Join us in this asymmetrical deck building game where each faction has its own interests in chasing Nazi war criminals trying to escape after the defeat of the Axis.
Description:
Experience history through a respectful approach to historical facts.
Join us in this asymmetrical deck building game where each faction has its own interests in chasing Nazi war criminals trying to escape after the defeat of the Axis.
Description:
Experience history through a respectful approach to historical facts.
In this tactical coop, you are a hardened warrior whose only purpose is to defend the last mages while trying to cast "the last spell" and banish all magic from this world and save us all. Maybe.
Description:
The game is set in a dark fantasy, post-apocalyptic world in which you have to carefully manage the scarce resources at your disposal to survive long enough. Gameplay revolves around three cycles of day and night in which players use daylight hours to bolster the game economy, fortify defenses against nocturnal invaders, and upgrade their heroes' equipment to unlock more power. You can choose to play single scenarios or embark on a campaign that challenges you with increasing levels of difficulty. With a plethora of weapons and abilities at your disposal across multiple plays, there's always something new to explore — and for the ultimate test of your strategic prowess, witness the fiery destruction of your city in the face of overwhelming odds.
In this tactical coop, you are a hardened warrior whose only purpose is to defend the last mages while trying to cast "the last spell" and banish all magic from this world and save us all. Maybe.
Description:
The game is set in a dark fantasy, post-apocalyptic world in which you have to carefully manage the scarce resources at your disposal to survive long enough. Gameplay revolves around three cycles of day and night in which players use daylight hours to bolster the game economy, fortify defenses against nocturnal invaders, and upgrade their heroes' equipment to unlock more power. You can choose to play single scenarios or embark on a campaign that challenges you with increasing levels of difficulty. With a plethora of weapons and abilities at your disposal across multiple plays, there's always something new to explore — and for the ultimate test of your strategic prowess, witness the fiery destruction of your city in the face of overwhelming odds.
In this tactical coop, you are a hardened warrior whose only purpose is to defend the last mages while trying to cast "the last spell" and banish all magic from this world and save us all. Maybe.
Description:
The game is set in a dark fantasy, post-apocalyptic world in which you have to carefully manage the scarce resources at your disposal to survive long enough. Gameplay revolves around three cycles of day and night in which players use daylight hours to bolster the game economy, fortify defenses against nocturnal invaders, and upgrade their heroes' equipment to unlock more power. You can choose to play single scenarios or embark on a campaign that challenges you with increasing levels of difficulty. With a plethora of weapons and abilities at your disposal across multiple plays, there's always something new to explore — and for the ultimate test of your strategic prowess, witness the fiery destruction of your city in the face of overwhelming odds.
In this co-operative adventure game, your heroes sail a magical Drakkar to the World's Edge and beyond.
Description:
Influenced by magical ravens sent by Odin to steer your course, and by the winds of Fate, you will face powerful and monstrous creatures out of the Norse mythos to fulfill your quests and prepare you for the final challenge to defeat the greatest enemy of the Gods and prevent Ragnarok! Viking Route uses a compass-and-magnets movement mechanism first introduced the game The Faceless. The main game piece — the Drakkar — is represented by a compass, and multiple magnets (representing ravens and wind) are manipulated by players to steer the course of their ship.
In this co-operative adventure game, your heroes sail a magical Drakkar to the World's Edge and beyond.
Description:
Influenced by magical ravens sent by Odin to steer your course, and by the winds of Fate, you will face powerful and monstrous creatures out of the Norse mythos to fulfill your quests and prepare you for the final challenge to defeat the greatest enemy of the Gods and prevent Ragnarok! Viking Route uses a compass-and-magnets movement mechanism first introduced the game The Faceless. The main game piece — the Drakkar — is represented by a compass, and multiple magnets (representing ravens and wind) are manipulated by players to steer the course of their ship.
In this co-operative adventure game, your heroes sail a magical Drakkar to the World's Edge and beyond.
Description:
Influenced by magical ravens sent by Odin to steer your course, and by the winds of Fate, you will face powerful and monstrous creatures out of the Norse mythos to fulfill your quests and prepare you for the final challenge to defeat the greatest enemy of the Gods and prevent Ragnarok! Viking Route uses a compass-and-magnets movement mechanism first introduced the game The Faceless. The main game piece — the Drakkar — is represented by a compass, and multiple magnets (representing ravens and wind) are manipulated by players to steer the course of their ship.
In this co-operative adventure game, your heroes sail a magical Drakkar to the World's Edge and beyond.
Description:
Influenced by magical ravens sent by Odin to steer your course, and by the winds of Fate, you will face powerful and monstrous creatures out of the Norse mythos to fulfill your quests and prepare you for the final challenge to defeat the greatest enemy of the Gods and prevent Ragnarok! Viking Route uses a compass-and-magnets movement mechanism first introduced the game The Faceless. The main game piece — the Drakkar — is represented by a compass, and multiple magnets (representing ravens and wind) are manipulated by players to steer the course of their ship.