A wedding feast in 3rd century Britannia. Can the relative calm of the last 15 years survive this night? It may be difficult when uninvited guests arrive. Inspired by Marion Zimmer Bradley’s Avalon books.
Lost your mind? We have. Join us for fun and frolic as we find out who's running the asylum, the inmates...er... patients, or the staff. Mature Experienced Role Players only.
"...one in your kitchen, two in your bathroom. I don't know, these things sell themselves! Are you followin me, camera guy? Pour this soda right onto the carpet...THERE'S your mildew! That's gonna...camera guy? What's wrong with you? Why are you...brains? No, I don't---aaaaarrrrghh! <crunch><slurp>" Late night infomercial hosts. Zombies. Can you escape alive? (Bring a game to donate to Gamers For Humanity, and you get an in-game benefit.)
What happens when an ambitious Hollywood director calls on strange technology, a rogue wizard, and a magical lamp to make the perfect western movie? Find out at this crazy casting call with characters from some of your favorite (and some of your least favorite) movies.
Dear Students: Well, that's one year post-You-Know-Who in the books. We managed to lose only two professors, and perhaps a student or two, although we're not entirely sure on that count. You will find your textbook list enclosed for the upcoming year. Please be advised that, while in Diagon Alley, you represent your House, and Hogwarts. Be on your best behavior. (Adults or mature players only. Bring Your Own Wand, no magic without one.)
No vault is truly secure until tested. Your boss, the King, has tasked you to break into his new vault designed to store evil artifacts until they can be destroyed. You've fought and defeated countless villains... now it's time to think like one! Familiarity with D&D is preferred.
No vault is truly secure until tested. Your boss, the King, has tasked you to break into his new vault designed to store evil artifacts until they can be destroyed. You've fought and defeated countless villains... now it's time to think like one! Familiarity with D&D is preferred.
December 24th, 1914, Belgium - In an abandoned bunker on the edge of the Great War, British and German soldiers have both taken shelter from a violent blizzard. Haggard and frozen, having lost men to the storm, both sides swear an uneasy truce while the storm rages. But will that truce last through the bloodshed of the night to come?
Cataclysmic weather, chronic earthquakes and the sudden eradication of several small towns points to an ancient druidic prophesy of end times. Can you solve the mystery before the world comes to an end? Familiarity with D&D is preferred.