Star Wars Miniatures 200 Lightside Darkside Battle
Summary:
Build a squad with exactly 10 activations (2 from each faction) of either the darkside or lightside. Affinity doesn't work. Advanced Battle Meditation and Booming Voice do not work.
Description:
Using 2 characters each from each of the factions in your desired side (light or dark) build a 10 activation squad to rule the world. Dark side is
Sith, Separatists, Imperials, Yuuzhan Vong, Fringe. Light side is Old Republic, New Republic, Republic, Rebel, Mandalorian.
Affinity doesn't work, only the faction printed on the card.
Advanced Battle Meditation and Booming Voice are treated as not existing on their characters cards, and do not work in this format.
Players will assemble two-person teams to compete against each other.
Restricted Map list
Description:
Each team must be comprised of two 200 point squads: 1 Lightside (Old Republic, Republic, Rebel, New Republic, or Mandalorian) and 1 Darkside (Sith, Separatists, Imperials, Yuuzhan Vong, or All-Fringe).
Lightside will play Lightside and Darkside will play Darkside each round.
Each Round your squad point level increases (75,150,225,300) by adding up to 3 characters. Restricted Map list
Description:
Start with a squad with a maximum of 75 pts (no minimum). After each round add up to 3 characters to your existing squad and stay under the next point level. Point levels are 75, 150, 225, 300
Over the course of multiple short tactical skirmishes and scenarios, earn rewards for your team and characters to make the next skirmish or scenario easier.
Over the course of multiple short tactical skirmishes and scenarios, earn rewards for your team and characters to make the next skirmish or scenario easier.
Race your pod around the track to win the race. Prizes based on attendance.
Description:
Each player is assigned a unique pod racer (Sebulba, Ben Quadinaros, Gasgano, etc) with its own special abilities. Then players race around the track (using dice to determine how far they can travel) while trying to avoid various obstacles--and each other. Racers whose pods collide roll off to determine who takes damage. If your pod takes enough damage, it will lose its next turn while your racer repairs it. All materials to play are provided. Are you up to the challenge of flying a pod racer to victory?
Pod Racing Championship. Race your pod around the track to become the champion. Prizes based on attendance.
Description:
Each player is assigned a unique pod racer (Sebulba, Ben Quadinaros, Gasgano, etc) with its own special abilities. Then players race around the track (using dice to determine how far they can travel) while trying to avoid various obstacles--and each other. Racers whose pods collide roll off to determine who takes damage. If your pod takes enough damage, it will lose its next turn while your racer repairs it. All materials to play are provided. Are you up to the challenge of flying a pod racer to victory?
Race your pod around the track to win the race. Prizes based on attendance.
Description:
Each player is assigned a unique pod racer (Sebulba, Ben Quadinaros, Gasgano, etc) with its own special abilities. Then players race around the track (using dice to determine how far they can travel) while trying to avoid various obstacles--and each other. Racers whose pods collide roll off to determine who takes damage. If your pod takes enough damage, it will lose its next turn while your racer repairs it. All materials to play are provided. Are you up to the challenge of flying a pod racer to victory?