Want to play your character at the highest level? Wield legendary weapons and bring your Simulacrum into battle without jumping through hoops? Here's the no-holds-barred brawl of your dreams!
Description:
Cosmic forces have conspired to bring together all the biggest bads of the Monster Manual, and it's up to you to smack them down. You're a level 20 hero of legend and you've got the feats, spell levels, and magic items to prove it. Yet while many of the threats are iconic, someone unknown is pulling the strings. And that someone is sure to offer some surprises you won't find in the pages of popular books. Come for a chance to finally cast Wish, stay for an experienced DM who's rated highly for his fast-paced, creative, and engaging combat! This is a great game to bring back characters who never got to reach high levels, players who have never tried level 20 play, or that busted multiclass build your DM won't let you play.
Want to play your character at the highest level? Wield legendary weapons and bring your Simulacrum into battle without jumping through hoops? Here's the no-holds-barred brawl of your dreams!
Description:
Cosmic forces have conspired to bring together all the biggest bads of the Monster Manual, and it's up to you to smack them down. You're a level 20 hero of legend and you've got the feats, spell levels, and magic items to prove it. Yet while many of the threats are iconic, someone unknown is pulling the strings. And that someone is sure to offer some surprises you won't find in the pages of popular books. Come for a chance to finally cast Wish, stay for an experienced DM who's rated highly for his fast-paced, creative, and engaging combat! This is a great game to bring back characters who never got to reach high levels, players who have never tried level 20 play, or that busted multiclass build your DM won't let you play.
Want to play your character at the highest level? Wield legendary weapons and bring your Simulacrum into battle without jumping through hoops? Here's the no-holds-barred brawl of your dreams!
Description:
Cosmic forces have conspired to bring together all the biggest bads of the Monster Manual, and it's up to you to smack them down. You're a level 20 hero of legend and you've got the feats, spell levels, and magic items to prove it. Yet while many of the threats are iconic, someone unknown is pulling the strings. And that someone is sure to offer some surprises you won't find in the pages of popular books. Come for a chance to finally cast Wish, stay for an experienced DM who's rated highly for his fast-paced, creative, and engaging combat! This is a great game to bring back characters who never got to reach high levels, players who have never tried level 20 play, or that busted multiclass build your DM won't let you play.
Want to play your character at the highest level? Wield legendary weapons and bring your Simulacrum into battle without jumping through hoops? Here's the no-holds-barred brawl of your dreams!
Description:
Cosmic forces have conspired to bring together all the biggest bads of the Monster Manual, and it's up to you to smack them down. You're a level 20 hero of legend and you've got the feats, spell levels, and magic items to prove it. Yet while many of the threats are iconic, someone unknown is pulling the strings. And that someone is sure to offer some surprises you won't find in the pages of popular books. Come for a chance to finally cast Wish, stay for an experienced DM who's rated highly for his fast-paced, creative, and engaging combat! This is a great game to bring back characters who never got to reach high levels, players who have never tried level 20 play, or that busted multiclass build your DM won't let you play.
You'll be playing the part of private investigators. Indiana Jones meets Daredevil, in a stunning continent of pulp adventure and noir intrigue. Level 2 pulp noir intrigue.
Description:
A heart-pounding blend of high-stakes adventure and shadowy mystery, where larger-than-life heroes chase peril and uncover secrets in a gritty, atmospheric world. Expect daring escapades and dangerous liaisons as you navigate a labyrinth of intrigue and excitement, one twist at a time. Your friend from the Last War shows up at your office after hours with a job for you. A lady says her husband is missing-- a big shot from the upper wards. If you can track him down, there's 50 gold galifars with your name on it. Good luck finding him. It's a big city, and the Watch aren't going to be much help. Eberron is an amazing setting, blending all my favorite genres and tropes in one world. It's all about gray morality and dashing heroes. Adventure is out there! --Pregenerated characters provided, using the new Eberron species from Forge of the Artificer!--
Prepare to craft a potion with your group, choose your ingredients, strategize with your group over the three phases of potion crafting to make the best potion! (Team Puzzle/Mini-game) [Rule of Cool]
Description:
If you're interested in the system but not sure you want to commit to multi hour sessions this is for you! A short 1 hour session to give you a small taste. Potion crafting is a 3-phase, teamwork mini-game where you build a dice pool from ingredients. After rolls, you record pairs: pure pairs raise Stability, mixed pairs raise Tension, and the values of all pairs (plus bonuses) become Yield—the potion’s strength. Phase 1: (swap ingredients, set rerolls, neutralize opposites, or split/downgrade dice). Phase 2: (shift polarity, boost a die, reroll for pairs, or convert mixed to pure). Phase 3: (reroll a polarity, lock a pair, vent failures, or purge mixed pairs). Final strength is based on Yield. If Tension > Stability, Pressure = Tension−Stability and you roll that many d6 for side effects/complications, on a 1 and 6 something bad happens.
Prepare to craft a potion with your group, choose your ingredients, strategize with your group over the three phases of potion crafting to make the best potion! (Team Puzzle/Mini-game) [Rule of Cool]
Description:
If you're interested in the system but not sure you want to commit to multi hour sessions this is for you! A short 1 hour session to give you a small taste. Potion crafting is a 3-phase, teamwork mini-game where you build a dice pool from ingredients. After rolls, you record pairs: pure pairs raise Stability, mixed pairs raise Tension, and the values of all pairs (plus bonuses) become Yield—the potion’s strength. Phase 1: (swap ingredients, set rerolls, neutralize opposites, or split/downgrade dice). Phase 2: (shift polarity, boost a die, reroll for pairs, or convert mixed to pure). Phase 3: (reroll a polarity, lock a pair, vent failures, or purge mixed pairs). Final strength is based on Yield. If Tension > Stability, Pressure = Tension−Stability and you roll that many d6 for side effects/complications, on a 1 and 6 something bad happens.
Prepare to craft a potion with your group, choose your ingredients, strategize with your group over the three phases of potion crafting to make the best potion! (Team Puzzle/Mini-game) [Rule of Cool]
Description:
If you're interested in the system but not sure you want to commit to multi hour sessions this is for you! A short 1 hour session to give you a small taste. Potion crafting is a 3-phase, teamwork mini-game where you build a dice pool from ingredients. After rolls, you record pairs: pure pairs raise Stability, mixed pairs raise Tension, and the values of all pairs (plus bonuses) become Yield—the potion’s strength. Phase 1: (swap ingredients, set rerolls, neutralize opposites, or split/downgrade dice). Phase 2: (shift polarity, boost a die, reroll for pairs, or convert mixed to pure). Phase 3: (reroll a polarity, lock a pair, vent failures, or purge mixed pairs). Final strength is based on Yield. If Tension > Stability, Pressure = Tension−Stability and you roll that many d6 for side effects/complications, on a 1 and 6 something bad happens.
Prepare to craft a potion with your group, choose your ingredients, strategize with your group over the three phases of potion crafting to make the best potion! (Team Puzzle/Mini-game) [Rule of Cool]
Description:
If you're interested in the system but not sure you want to commit to multi hour sessions this is for you! A short 1 hour session to give you a small taste. Potion crafting is a 3-phase, teamwork mini-game where you build a dice pool from ingredients. After rolls, you record pairs: pure pairs raise Stability, mixed pairs raise Tension, and the values of all pairs (plus bonuses) become Yield—the potion’s strength. Phase 1: (swap ingredients, set rerolls, neutralize opposites, or split/downgrade dice). Phase 2: (shift polarity, boost a die, reroll for pairs, or convert mixed to pure). Phase 3: (reroll a polarity, lock a pair, vent failures, or purge mixed pairs). Final strength is based on Yield. If Tension > Stability, Pressure = Tension−Stability and you roll that many d6 for side effects/complications, on a 1 and 6 something bad happens.
The misinterpretation of an ancient prophecy now threatens the entire multiverse! A group of powerful adventurers are needed to save the planes.
Description:
What was supposed to be a day to relax without an impending apocalypse is quickly becoming anything but. The strange, hooded messenger before you assures you the fate of the multiverse depends on you following them through a swirling portal. Stepping through, you emerge into a land that feels familiar, even nostalgic, though you’ve never been here before. From other portals, messengers wearing similar cloaks appear, each leading an adventurer. One by one, each messenger announces the adventurer they escorted... An ancient time dragon beseeches you for aid, to save her lover and the balance of the multiverse itself!